FIFA to Scan 1,248 Players for 3D AI Avatars at 2026 World Cup
FIFA 2026 World Cup to Use 3D AI Avatars for Offside Tech

In a groundbreaking move for football technology, FIFA has announced plans to digitally scan every single player at the 2026 World Cup to create precise, AI-enabled 3D avatars. This initiative marks a significant evolution of the semi-automated offside technology first introduced at the 2022 tournament in Qatar.

The Scanning Process: One Second Per Player

With the tournament expanding to 48 teams, each naming a 26-man squad, a total of 1,248 footballers will undergo the digital process ahead of the competition in the United States, Canada, and Mexico. The scan itself is remarkably swift; each player will step into a specialised scanning chamber for a process that takes approximately one second.

This procedure will be conducted during the pre-tournament photo shoot and only needs to be completed once per player. FIFA's technology partner, Lenovo, will be responsible for carrying out the extensive scanning operation.

Enhancing Accuracy and Fan Engagement

According to FIFA, the primary goal is to improve the reliability of the semi-automated offside system. The highly accurate 3D model, capturing exact body-part dimensions, will allow match officials to track players more reliably during fast or obstructed movements.

Furthermore, these digital avatars will transform how decisions are communicated. The 3D models will be integrated into host broadcasts, enabling offside calls determined by the Video Assistant Referee (VAR) system to be displayed in a more realistic and engaging way for fans in stadiums and viewers worldwide.

Successful Trials and Future Implementation

The advanced system was successfully trialled last month at the Intercontinental Cup, where all players from Flamengo and Pyramids FC were scanned before the match. FIFA labelled the test a success, confirming its readiness to support officials at the World Cup.

Semi-automated offsides, which automate key aspects of the VAR decision-making process for tight calls, were used at the men's 2022 World Cup and the women's 2023 tournament. The new 3D avatar technology is poised to take this system to the next level, promising even greater speed and precision for one of football's most debated rulings.