With less than three weeks until The Legend of Zelda: Ocarina of Time remake launches on Nintendo Switch 2, a fresh 30-second teaser has given fans a closer look at the overhauled art style. The trailer, released via Nintendo's Japanese language YouTube channel on Friday, October 16, showcases half a dozen major enemies found in the game's dungeons, including arch-villain Ganondorf.
New look at iconic enemies
The trailer opens with the iconic scene of Ganondorf playing the organ ahead of the major final boss fight. After a glimpse of him walking towards the camera, it cycles through quick moments featuring various villains. The Iron Knight from the Spirit Temple and a redesigned Morpha, the Water Temple boss, are shown, along with the Poes haunting Hyrule Field at night and a cut-scene from the build-up to entering the Shadow Temple.
The most notable redesigns belong to Dark Link, the mini-boss of the Water Temple, and Bongo Bongo, the Shadow Temple's final enemy. Both have been given a fresh look, and the trailer closes with a redesigned Ganon's Castle.
Fan reactions to the art direction
Zelda fans have expressed enthusiasm for the fresh art direction on Reddit. Many have warned Nintendo of showing "too much" ahead of the game's launch on Thursday, November 5. One said: "You can pretty much blame Nintendo for showing way too much." A second Redditor added: "Probably looks good, but I’m avoiding everything from the last trailer when it introduced the art style. I’m super excited already and it’s an instant buy. See you on the other side!"
However, those who have watched the trailer are full of praise. One wrote: "Oh god the amount of loose wrinkly skin on Bongo Bongo is leaving me quite unsettled." Another user replied: "I'm really satisfied with this, they're not holding back on the gross horror elements." A third added: "The detail everywhere is incredible. Everyone freaking out about the bombchu girl and I was amazed by how ornate her wood bar was and the small details throughout the room. But it seems like every single part of the game is like that. They are putting incredible detail everywhere like a piece of art, and because the game is 'smaller' compared to most modern games it makes sense they can spend their time focused on smaller details."