Gaming Consoles to Add £15.48 to UK Energy Bills from April 1
Across the United Kingdom, millions of Britons spend hours each week unwinding and relaxing with video games. However, the cost of running these popular gaming consoles is set to change, with new estimates revealing a significant impact on household energy bills.
Energy Price Cap Changes and Gaming Costs
Starting April 1, residents in England, Wales, and Scotland on standard variable tariffs paying by Direct Debit will see electricity costs average at 24.67p per kilowatt hour (kWh). This marks a 7% decrease from the current price cap of 27.69p per kWh, a reduction attributed by Ofgem primarily to government budget measures.
While electricity bills are expected to fall overall, household appliances, including gaming consoles, will continue to accumulate substantial costs throughout the year. Gaming consoles, which entered the mainstream market in the 1970s, have evolved into a multi-billion-pound sector, with millions of UK homes now owning a device. Gaming has established itself as a widely enjoyed pastime across all age groups, but it comes with financial considerations beyond the initial purchase price.
Console Usage and Energy Consumption Estimates
Consumer research from digital intelligence platform MIDiA, covering Q4 2024 and released early last year, indicates that console gamers average 10 hours of gameplay weekly, equating to approximately 1 hour and 26 minutes daily. This data is drawn from survey participants across multiple nations, including the UK, US, Australia, Canada, Germany, France, Sweden, South Korea, and Brazil, providing a useful indication of typical console usage.
According to Citizens Advice's cost calculator, based on average usage patterns, a games console could add £17.40 to your energy bill annually under the current price cap of 27.69p per kWh. This breaks down to roughly 5p daily, 33p weekly, and £1.45 monthly for 1 hour and 26 minutes of daily playtime.
When the price cap decreases on April 1, the calculator suggests annual costs will fall to approximately £15.48 for the same amount of playtime. That translates to 4p daily, 30p weekly, or £1.29 monthly. These figures assume the console is actively being used, but costs will increase if it is left on standby or while charging controllers.
Factors Influencing Real-World Costs
The estimates apply specifically to England, Scotland, and Wales, with Citizens Advice explaining they are calculated using the rate you pay for electricity or the national average rate and the amount of electricity each appliance uses. Real-world costs will depend on individual usage patterns and the specific console model, such as the Nintendo Switch or PlayStation 5 Pro.
It is important to note that while these estimates provide a helpful illustration of costs under the cap over extended periods, the maximum limits on unit rates and standing charges are reviewed by the regulator quarterly and do not remain fixed for an entire year. The daily standing charge will increase marginally from its present rate of 54.75p to 57.21p. The price cap taking effect on April 1 will remain in place until June 30, with the subsequent cap level set to be revealed on May 27.
In summary, as the energy price cap changes, UK households with gaming consoles should be aware of the ongoing financial impact, with annual costs estimated at £15.48 from April, highlighting the importance of monitoring energy consumption in everyday activities.



