Elder Scrolls 6: Sentinel reveal disappoints reader
Elder Scrolls 6: Sentinel reveal disappoints reader

The Elder Scrolls 6 has been revealed, but a reader is already disappointed with how the announcement was handled. After a week of partially intended revelations, the reader expresses frustration at the haphazard unveiling of the long-awaited game.

Xbox boss visits Bethesda amid layoff protests

Xbox boss Asha Sharma, who has openly admitted she knows very little about video games, visited Bethesda. Employees had planted 800 red flags in the lawn and an inflatable rat to protest the number of layoffs at the company. The reader questions what Sharma might think seeing such a protest, noting she did not publicly mention it, even though her presence amplified the bad publicity.

During the visit, Sharma was given a 'live playthrough' of The Elder Scrolls 6. She commented: 'The scale and grandeur are incredible. The story is even greater.' She also seemed to reveal that the game's name has eight letters, leading many to believe the rumour that it is called Sentinel is true.

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Name revealed via tweets, not a trailer

The reader criticises the trend of making announcements in the most boring way possible, suggesting it may be to save money on marketing. What should have been a massive reveal of the name was just a couple of tweets from people the reader has never heard of. A former Bethesda dev confirmed the name was Sentinel, and someone posted a graphic showing there had been a hint to the name in Starfield.

The reader notes that the name in The Elder Scrolls is important because it always refers to a place, giving a clear idea of the game's setting. Sentinel is an area in Hammerfell, where rumours have always said the game is based, suggesting deserts, sea pirates, and a vaguely Middle Eastern look and feel.

Questions about Sharma's credibility

The reader questions how Sharma could know the story was good after watching the game for only half an hour or so. They doubt she got a good grasp on the story in such a short time, especially since Bethesda games are not known for dense plots. The reader suspects she listened to a lackey and went home, without realising how unlikely it seemed.

The reader concludes that the game they have been looking forward to for over 10 years has been revealed in the worst way possible, with no trailer, no big event, and no one actually involved in making it to talk about it. They express a lack of hype and speculate that Sharma's real reason for visiting was to tell Bethesda to get the game out ASAP or face more layoffs.

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