Video games need expiry dates if digital-only future is inevitable
Video games need expiry dates if digital-only future is inevitable

A reader argues that if video games are to become digital-only, they should come with a clearly displayed expiry date, guaranteeing how long the download will remain playable. This follows Sony's announcement that PlayStation gamers will no longer own physical copies of games, as the company shifts to an all-digital future.

Sony's digital shift and GTA 6 timing

The reader, writing under the name freeway 77, suspects Sony had planned this announcement for some time but chose to release it shortly after learning that Grand Theft Auto 6 would launch as a digital-only title. The reader suggests Sony hoped the news would have less impact on consumers when paired with the GTA 6 announcement. GameCentral notes that this is very probably true, according to the latest information.

The reader also remarks that if GTA 6 had not been delayed, the digital-only news might have reached gamers earlier, adding a note of caution: 'be careful what you wish for.'

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Proposal for a 'use by' date on digital games

Instead of a lengthy discussion comparing gambling laws to digital purchases, the reader proposes a practical solution: a visible 'use by' date on digital games, similar to perishable food items. This date would guarantee the product remains downloadable and playable until that day, allowing consumers to decide if the purchase is worth their money.

The reader emphasises that this date should not be hidden in small print but displayed prominently. 'It might sound petty but at least it gives the consumer the knowledge and option of when and whether to purchase it,' they write.

Future generations and the loss of back catalogues

The reader predicts that in 25 years, gamers not yet born will complain about their favourite games being removed from storefronts. They argue that providing clear expiry information could help future gamers understand that a game might not last through their entire gaming life.

This could also lead to a new generation of gamers who do not build up back catalogues due to lack of time or money, reminiscent of the early 1990s gaming landscape. 'Whatever happens, it's apparent that soon a game will not be for life, it will be just for Christmas,' the reader concludes.

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