Researchers at the University of Plymouth have confirmed what enthusiasts have long known: tabletop games enhance wellbeing, foster inclusion, and support learning. The study found strong evidence that board games improve engagement, particularly benefiting people with autistic traits, but offering social advantages for everyone.
The global board games market was valued at nearly US$20 billion in 2025 and is projected to reach US$32 billion by 2030. While the COVID-19 pandemic initially boosted interest, growth has continued post-pandemic, partly due to the digital detox movement. Research shows board games reduce stress, isolation, and anxiety, while strengthening relationships and community bonds.
Programmes like Kansas State University's Bonding thru Board Games use tabletop gaming to develop soft skills such as self-control, communication, and executive function. Andrea Robertson, co-owner of Rain City Games in British Columbia, noted increased event participation, with annual ticket sales rising from 8,500 in 2024 to over 9,100 in 2025. She described game stores as 'third spaces' that help alleviate loneliness among young people.
David Plamondon, founder of Canada's only Indigenous-owned board game store, Pe Metawe Games in Edmonton, highlighted the industry's historical exclusion of marginalised groups. As a Cree game consultant, he works to ensure Indigenous representation in game design, focusing on creating safe, inclusive spaces. His approach reflects a trend toward intentional and inclusive game design, with groups like the Vancouver Playtest Group bringing designers together to develop new games.



